public class Server extends Object
Modifier and Type | Class and Description |
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static class |
Server.Builder
Configures and builds an embedded server.
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static class |
Server.Protocol
Specifies the protocols supported by the server.
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Constructor and Description |
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Server(play.core.server.Server server) |
Modifier and Type | Method and Description |
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static Server |
forRouter(Function<BuiltInComponents,Router> block)
Create a server for the given router.
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static Server |
forRouter(int port,
Function<BuiltInComponents,Router> block)
Create a server for the given router.
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static Server |
forRouter(Mode mode,
Function<BuiltInComponents,Router> block)
Create a server for the given router.
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static Server |
forRouter(Mode mode,
int port,
Function<BuiltInComponents,Router> block)
Create a server for the router returned by the given block.
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int |
httpPort()
Get the HTTP port the server is running on.
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int |
httpsPort()
Get the HTTPS port the server is running on.
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InetSocketAddress |
mainAddress()
Get the address the server is running on.
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void |
stop()
Stop the server.
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play.core.server.Server |
underlying() |
public play.core.server.Server underlying()
public void stop()
public int httpPort()
IllegalStateException
- if it is not running on the HTTP protocolpublic int httpsPort()
IllegalStateException
- if it is not running on the HTTPS protocol.public InetSocketAddress mainAddress()
public static Server forRouter(Function<BuiltInComponents,Router> block)
The server will be running on a randomly selected ephemeral port, which can be checked using the httpPort property.
The server will be running in TEST mode.
block
- The block that creates the router.public static Server forRouter(Mode mode, Function<BuiltInComponents,Router> block)
The server will be running on a randomly selected ephemeral port, which can be checked using the httpPort property.
The server will be running in TEST mode.
mode
- The mode the server will run on.block
- The block that creates the router.public static Server forRouter(int port, Function<BuiltInComponents,Router> block)
The server will be running on a randomly selected ephemeral port, which can be checked using the httpPort property.
The server will be running in TEST mode.
port
- The port the server will run on.block
- The block that creates the router.public static Server forRouter(Mode mode, int port, Function<BuiltInComponents,Router> block)
block
- The block which creates a router.mode
- The mode the server will run on.port
- The port the server will run on.