§Play 2.7 Migration Guide
This is a guide for migrating from Play 2.6 to Play 2.7. If you need to migrate from an earlier version of Play then you must first follow the Play 2.6 Migration Guide.
§How to migrate
The following steps need to be taken to update your sbt build before you can load/run a Play project in sbt.
§Play upgrade
Update the Play version number in project/plugins.sbt
to upgrade Play:
addSbtPlugin("com.typesafe.play" % "sbt-plugin" % "2.7.x")
Where the “x” in 2.7.x
is the minor version of Play you want to use, for instance 2.7.0
.
§sbt upgrade to 1.2.8
Although Play 2.7 still supports sbt 0.13 series, we recommend that you use sbt 1.x from now. This new version is actively maintained and supported. To update, change your project/build.properties
so that it reads:
sbt.version=1.2.8
At the time of this writing 1.2.8
is the latest version in the sbt 1.x family, you may be able to use newer versions too. Check for details in the release notes of your minor version of Play 2.7.x. More information at the list of sbt releases.
§API Changes
Multiple APIs changes were made following our policy of deprecating the existing APIs before removing them. This section details these changes.
§Deprecated APIs were removed
Many APIs that deprecated in earlier versions were removed in Play 2.7. If you are still using them, we recommend migrating to the new APIs before upgrading to Play 2.7. Both Javadocs and Scaladocs usually have proper documentation on how to migrate. See the migration guide for Play 2.6 for more information.
§StaticRoutesGenerator removed
The StaticRoutesGenerator
, which was deprecated in 2.6.0, has been removed. If you are still using it, you will likely have to remove a line like this from your build.sbt
file:
routesGenerator := StaticRoutesGenerator
§Java Http.Context
changes
See changes made in play.mvc.Http.Context
APIs. This is only relevant for Java users: Java `Http.Context` changes.
§Play WS Changes
In Play 2.6, we extracted most of Play-WS into a standalone project that has an independent release cycle. Play-WS now has a significant release that requires some changes in Play itself.
§Cookie store handling
Play-WS 2.0 brings an updated version of Async-Http-Client which has an internal cookie store that is global and can affect your application if you are sending user sensitive cookies in requests to third-party services. For example, since the cookie store is global, the application can mix cookies for a user with cookies for another one when making requests to the same host. There is now a new configuration that you can use to enable or disable the cache:
# Enables global cache cookie store
play.ws.ahc.useCookieStore = true
By default, the cache is disabled. This affects other places such as following redirects automatically. Previously, the cookies for the first request were sent in the subsequent request, which is not the case when the cache is disabled. There is currently no way to configure the cache per request.
§Scala API
play.api.libs.ws.WSRequest.requestTimeout
now returns anOption[Duration]
instead of anOption[Int]
.
§Java API
play.libs.ws.WSRequest.getUsername
now returns anOptional<String>
instead of aString
.play.libs.ws.WSRequest.getContentType
now returns anOptional<String>
instead of aString
.play.libs.ws.WSRequest.getPassword
now returns anOptional<String>
instead of aString
.play.libs.ws.WSRequest.getScheme
now returns anOptional<WSScheme
instead of aWSScheme
.play.libs.ws.WSRequest.getCalculator
now returns anOptional<WSSignatureCalculator>
instead of aWSSignatureCalculator
.play.libs.ws.WSRequest.getRequestTimeout
now returns anOptional<Duration>
instead of along
.play.libs.ws.WSRequest.getRequestTimeoutDuration
was removed in favor of usingplay.libs.ws.WSRequest.getRequestTimeout
.play.libs.ws.WSRequest.getFollowRedirects
now returns anOptional<Boolean>
instead of aboolean
.
Some new methods were added to improve the Java API too:
New method play.libs.ws.WSResponse.getBodyAsSource
converts a response body into Source<ByteString, ?>
. For example:
wsClient.url("https://www.playframework.com")
.stream() // this returns a CompletionStage<StandaloneWSResponse>
.thenApply(StandaloneWSResponse::getBodyAsSource);
Other methods that were added to improve Java API:
play.libs.ws.WSRequest.getBody
returns the body configured for that request. It can be useful when implementingplay.libs.ws.WSRequestFilter
play.libs.ws.WSRequest.getMethod
returns the method configured for that request.play.libs.ws.WSRequest.getAuth
returns theWSAuth
.play.libs.ws.WSRequest.setAuth
sets theWSAuth
for that request.play.libs.ws.WSResponse.getUri
gets theURI
for that response.
§BodyParsers API consistency
The API for body parser was mixing Integer
and Long
to define buffer lengths which could lead to overflow of values. The configuration is now uniformed to use Long
. It means that if you are depending on play.api.mvc.PlayBodyParsers.DefaultMaxTextLength
for example, you then need to use a Long
. As such, play.api.http.ParserConfiguration.maxMemoryBuffer
is now a Long
too.
§Parser maxMemoryBuffer
limits
Some payloads expand in memory when being parsed. So, the memory representation takes more space than the plaintext representation read from the wire. JSON is one of these formats. In order to prevent attacks that could lead to out of memory errors causing Denial-of-Service, body parsing and form binding must honour the play.http.parser.maxMemoryBuffer
setting.
It is also possible to relax the maxMemoryBuffer
in specific cases. It is possible the JSON representation and the expanded representation differ in size and you need to use different limits. You can use a form binding with a customized limit using:
class MyController @Inject()(cc: ControllerComponents) {
// This will be the action that handles our form post
def myMethod = Action { implicit request: Request[_] =>
// create a new formBinding instance with increased limit
val defaultFormBinding: FormBinding = cc.parsers.formBinding(300*1024) // limit to 300KiB
form.bindFromRequest()(request, formBinding)
...
}
}
Controllers will always have a FormBinding
instance build to honor the play.http.parser.maxMemoryBuffer
. If you use your forms from some code outside a Controller, you may need to provide an implicit FormBinding
. For example, if you write unit tests you can use the FormBinding
provided in play.api.data.FormBinding.Implicits._
which uses a hardcoded limit that is good enough for tests. Add the implicit in scope:
`scala
import play.api.data.FormBinding.Implicits._
§New fields and methods added to FilePart
and FileInfo
Scala's
and Java's
FilePart
classes have two new fields/methods which provide you the file size and the disposition type of a file that was uploaded via the multipart/form-data
encoding:
fileSize
in the Scala API andgetFileSize()
in the Java APIdispositionType
in the Scala API andgetDispositionType()
in the Java API
Scala’s FileInfo
class does have the dispositionType
field now as well.
If you have Scala case
statements containing FilePart
or FileInfo
you need to update those statements to also include these new fields, otherwise you get compiler errors:
- FilePart
-
case FilePart(key, filename, contentType, file, fileSize, dispositionType) => ... // Or if you don't use these new fields: case FilePart(key, filename, contentType, file, _, _) => ...
- FileInfo
-
case FileInfo(partName, filename, contentType, dispositionType) => ... // Or if you don't use these new fields: case FileInfo(partName, filename, contentType, _) => ...
§Pass size of uploaded file to FilePart
when using a custom body parser
When uploading a file via the multipart/form-data
encoding in Play Scala or Play Java the FilePart
now exposes the size of the uploaded file via fileSize
in the Scala API and getFileSize()
in the Java API.
If you use a custom body parser for a file upload you need to pass the file size to the generated FilePart
instance yourself. Otherwise the file size will not be set and default to -1
. Have a look at the updated examples for a custom multipart file part body parser - in these example the count
of the processed bytes (of the uploaded file) is passed to the created FilePart
now:
§Java’s FilePart
exposes the TemporaryFile
for uploaded files
By default, uploading files via the multipart/form-data
encoding uses a TemporaryFile
API which relies on storing files in a temporary filesystem.
However, up until Play 2.6, you were not able to access that TemporaryFile
directly, but only the File
it backs:
Http.MultipartFormData<File> body = request.body().asMultipartFormData();
Http.MultipartFormData.FilePart<File> picture = body.getFile("picture");
if (picture != null) {
File file = picture.getFile();
}
The getFile()
method used above is now deprecated, and you should use getRef()
instead, which provides you a TemporaryFile
instance with some useful methods.
Starting with Play 2.7 the above code should be refactored to:
Http.MultipartFormData<TemporaryFile> body = request.body().asMultipartFormData();
Http.MultipartFormData.FilePart<TemporaryFile> picture = body.getFile("picture");
if (picture != null) {
TemporaryFile tempFile = picture.getRef();
File file = tempFile.path().toFile();
}
§Added copyTo
and renamed the move methods in TemporaryFile
Until Play 2.5, the moveTo
method was actually making a copy of the file to the destination and deleting the source. There was a subtle change in Play 2.6 where the file was instead being moved atomically depending on certain conditions. For such cases, both the source and destination end up using the same inode
.
To make the API more clear around this, there is now a copyTo
method which always creates a copy that does not share the inode
of the source file.
Another change in Play 2.7 is, that methods in TemporaryFile
, which move a file, have been renamed:
deprecated method | new method |
---|---|
moveTo(...) |
moveFileTo(...) |
atomicMoveWithFallback(...) |
atomicMoveFileWithFallback(...) |
These new methods return a Path
instead of a TemporaryFile
now. Returning a TemporaryFile
from these methods was a mistake from the beginning, because someone could get the wrong impression that such returned files are actual temporary files, which automatically will be removed by Play’s temporary file cleaning facilities eventually at some point - which however isn’t true.
Because these methods are intended to be used when moving files out of Play’s internal temp folder (where uploaded files get stored initially), it makes sense that eventually it’s a developer’s responsibility what to do with a moved destination file (and if, how and when to delete it). Changing the return type now clarifies that.
§Guice compatibility changes
Guice was upgraded to version 4.2.2 (also see 4.2.1 and 4.2.0 release notes), which causes the following breaking changes:
play.test.TestBrowser.waitUntil
expects ajava.util.function.Function
instead of acom.google.common.base.Function
now.- In Scala, when overriding the
configure()
method ofAbstractModule
, you need to prefix that method with theoverride
identifier now (because it’s non-abstract now).
§Static Logger
singletons deprecated
Most static
methods of the Java play.Logger
and almost all methods of the Scala play.api.Logger
singleton object have been deprecated. These singletons wrote to the application
logger, which is referenced in logback.xml
as:
<logger name="application" level="DEBUG" />
If you are concerned about changing your logging configuration, the simplest migration here is to define your own singleton “application” logger using Logger("application")
(Scala) or Logger.of("application")
(Java). All logs sent to this logger will work exactly like the Play singleton logger. While we don’t recommend this approach in general, it’s ultimately up to you. Play and Logback do not force you to use any specific naming scheme for your loggers.
If you are comfortable making some straightforward code changes and changing your logging configuration, we instead recommend you create a new logger for each class, with a name matching the class name. This allows you to configure different log levels for each class or package. For example, to set the log level for all com.example.models
to the info level, you can set in logback.xml
:
<logger name="com.example.models" level="INFO" />
To define the logger in each class, you can define:
- Java
-
import play.Logger; private static final Logger.ALogger logger = Logger.of(YourClass.class);
- Scala
-
import play.api.Logger private val logger = Logger(classOf[YourClass])
For Scala, Play also provides a play.api.Logging
trait that can be mixed into a class or trait to add the val logger: Logger
automatically:
import play.api.Logging
class MyClass extends Logging {
// `logger` is automaticaly defined by the `Logging` trait:
logger.info("hello!")
}
Of course you can also just use SLF4J directly:
- Java
-
private static final Logger logger = LoggerFactory.getLogger(YourClass.class);
- Scala
-
private val logger = LoggerFactory.getLogger(classOf[YourClass])
If you’d like a more concise solution when using SLF4J directly for Java, you may also consider Project Lombok’s @Slf4j
annotation.
Note:
org.slf4j.Logger
, the logging interface of SLF4J, does not yet provide logging methods which accept lambda expression as parameters for lazy evaluation.play.Logger
andplay.api.Logger
, which are mostly simple wrappers fororg.slf4j.Logger
, provide such methods however.
Once you have migrated away from using the application
logger, you can remove the logger
entry in your logback.xml
referencing it:
<logger name="application" level="DEBUG" />
§Application Loader API changes
If you are using a custom ApplicationLoader
there is a chance you are manually creating instances of this loader when running the tests. To do that, you first need to create an instance of ApplicationLoader.Context
, for example:
val env = Environment.simple()
val context = ApplicationLoader.Context(
environment = env,
sourceMapper = None,
webCommands = new DefaultWebCommands(),
initialConfiguration = Configuration.load(env),
lifecycle = new DefaultApplicationLifecycle()
)
val loader = new MyApplicationLoader()
val application = loader.load(context)
But the ApplicationLoader.Context
apply method used in the code above is now deprecated and throws an exception when webCommands
is not null. The new code should be:
val env = Environment.simple()
val context = ApplicationLoader.Context.create(env)
val loader = new GreetingApplicationLoader()
val application = loader.load(context)
§JPA removals and deprecations
The class play.db.jpa.JPA
, which has been deprecated in Play 2.6 already, has finally been removed. Have a look at the Play 2.6 JPA Migration notes if you haven’t yet.
With this Play release even more JPA related methods and annotations have been deprecated:
@play.db.jpa.Transactional
play.db.jpa.JPAApi.em()
play.db.jpa.JPAApi.withTransaction(final Runnable block)
play.db.jpa.JPAApi.withTransaction(Supplier<T> block)
play.db.jpa.JPAApi.withTransaction(String name, boolean readOnly, Supplier<T> block)
Like already mentioned in the Play 2.6 JPA migration notes, please use a JPAApi
injected instance as described in Using play.db.jpa.JPAApi instead of these deprecated methods and annotations.
§Router#withPrefix
should always add a prefix
Previously, router.withPrefix(prefix)
was meant to add a prefix to a router, but still allowed “legacy implementations” to update their existing prefix. Play’s SimpleRouter
and other classes followed this behavior. Now all implementations have been updated to add the prefix, so router.withPrefix(prefix)
should always return a router that routes s"$prefix/$path"
the same way router
routes path
.
By default, routers are unprefixed, so this will only cause a change in behavior if you are calling withPrefix
on a router that has already been returned by withPrefix
. To replace a prefix that has already been set on a router, you must call withPrefix
on the original unprefixed router rather than the prefixed version.
§Run Hooks
RunHook.afterStarted()
no longer takes an InetSocketAddress
as a parameter.
§All Java form validate
methods need to be migrated to class-level constraints
The “old” validate
methods of a Java form will not be executed anymore.
Like announced in the Play 2.6 Migration Guide you have to migrate such validate
methods to class-level constraints.
Important: When upgrading to Play 2.7 you will not see any compiler warnings indicating that you have to migrate your
validate
methods (because Play executed them via reflection).
§Java Form
, DynamicForm
and FormFactory
constructors changed
Constructors of the Form
, DynamicForm
and FormFactory
classes (inside play.data
) that were using a Validator
param use a ValidatorFactory
param instead now.
In addition to that, these constructors now also need a com.typesafe.config.Config
param.
E.g. new Form(..., validator)
becomes new Form(..., validatorFactory, config)
now.
This change only effects you if you use the constructors to instantiate a form instead of just using formFactory.form(SomeForm.class)
- most likely in tests.
§The Java Cache API get
method has been deprecated in favor of getOptional
The getOptional
methods of the Java cacheApi
return their results wrapped in an Optional
.
Changes in play.cache.SyncCacheApi
:
deprecated method | new method |
---|---|
<T> T get(String key) |
<T> Optional<T> getOptional(String key) |
Changes in play.cache.AsyncCacheApi
:
deprecated method | new method |
---|---|
<T> CompletionStage<T> get(String key) |
<T> CompletionStage<Optional<T>> getOptional(String key) |
§Server.getHandlerFor
has moved to Server#getHandlerFor
The getHandlerFor
method on the Server
trait was used internally by the Play server code when routing requests. It has been removed and replaced with a method of the same name on the Server
object.
§Java DI-agnostic Play Module
API support added and all built-in Java Module
s type changed
You can now create DI-agnostic Play Module
with Java by extending play.inject.Module
, which is more Java friendly as it is using Java APIs and coded in Java as well. Besides, all the existing built-in Java Module
s, for example, play.inject.BuiltInModule
and play.libs.ws.ahc.AhcWSModule
, are no longer extending Scala play.api.inject.Module
but Java play.inject.Module
.
Since Java play.inject.Module
is a subclass of Scala play.api.inject.Module
, the Module
instances can still be used in the same way, except the interface is a little different:
public class MyModule extends play.inject.Module {
@Override
public java.util.List<play.inject.Binding<?>> bindings(final play.Environment environment, final com.typesafe.config.Config config) {
return java.util.Collections.singletonList(
// Note: it is bindClass() but not bind()
bindClass(MyApi.class).toProvider(MyApiProvider.class)
);
}
}
§play.mvc.Results.TODO moved to play.mvc.Controller.TODO
All Play’s error pages have been updated to render a CSP nonce if the CSPFilter is present. This means that the error page templates must take a request as a parameter. In 2.6.x, the TODO
field was previously rendered as a static result instead of an action with an HTTP context, and so may have been called outside the controller. In 2.7.0, the TODO
field has been removed, and there is now a TODO(Http.Request request)
method in play.mvc.Controller
instead:
public abstract class Controller extends Results implements Status, HeaderNames {
public static Result TODO(play.mvc.Http.Request request) {
return status(NOT_IMPLEMENTED, views.html.defaultpages.todo.render(request.asScala()));
}
}
§Internal changes
Many changes have been made to Play’s internal APIs. These APIs are used internally and don’t follow a normal deprecation process. Changes may be mentioned below to help those who integrate directly with Play internal APIs.
§Configuration changes
§play.allowGlobalApplication
defaults to false
play.allowGlobalApplication = false
is set by default in Play 2.7.0. This means Play.current
will throw an exception when called. You can set this to true
to make Play.current
and other deprecated static helpers work again, but be aware that this feature will be removed in future versions.
In the future, if you still need to use static instances of application components, you can use static injection to inject them using Guice, or manually set static fields on startup in your application loader. These approaches should be forward compatible with future versions of Play, as long as you are careful never to run apps concurrently (e.g., in tests).
Since Play.current
is still called by some deprecated APIs, when using such APIs, you need to add the following line to your application.conf
file:
play.allowGlobalApplication = true
For example, when using play.api.mvc.Action
object with embedded Play and Scala Sird Router, it access the global state:
import play.api.mvc._
import play.api.routing.sird._
import play.core.server._
// It can also be NettyServer
val server = AkkaHttpServer.fromRouter() {
// `Action` in this case is the `Action` object which access global state
case GET(p"/") => Action {
Results.Ok(s"Hello World")
}
}
The example above either needs you to configure play.allowGlobalApplication = true
as explained before, or to be rewritten to:
import play.api._
import play.api.mvc._
import play.api.routing.sird._
import play.core.server._
// It can also be NettyServer
val server = AkkaHttpServer.fromRouterWithComponents() { components: BuiltInComponents => {
case GET(p"/") => components.defaultActionBuilder {
Results.Ok(s"Hello World")
}
}
}
§HikariCP will not fail fast
Play 2.7 changes the default value for HikariCP’s initializationFailTimeout
to -1
. That means your application will start even if the database is not available. You can revert to the old behavior by configuring initializationFailTimeout
to 1
which will make the pool to fail fast.
If the application is using database Evolutions, then a connection is requested at application startup to verify if there are new evolutions to apply. So this will make the startup fail if the database is not available since a connection is being required. The timeout then will be defined by connectionTimeout
(default to 30 seconds).
See more details at SettingsJDBC.
§CoordinatedShutdown play.akka.run-cs-from-phase
configuration
The configuration akka.coordinated-shutdown.exit-jvm
is not supported anymore. When that setting is enabled Play will not start, and an error will be logged. Play ships with default values for akka.coordinated-shutdown.*
which should be suitable for most scenarios so it’s unlikely you’ll need to override them.
The configuration play.akka.run-cs-from-phase
is not supported anymore and adding it does not affect the application shutdown. A warning is logged if it is present. Play now runs all the phases to ensure that all hooks registered in ApplicationLifecycle
and all the tasks added to coordinated shutdown are executed. If you need to run CoordinatedShutdown
from a specific phase, you can always do it manually:
import akka.actor.ActorSystem
import javax.inject.Inject
import akka.actor.CoordinatedShutdown
import akka.actor.CoordinatedShutdown.Reason
class Shutdown @Inject()(actorSystem: ActorSystem) {
// Define your own reason to run the shutdown
case object CustomShutdownReason extends Reason
def shutdown() = {
// Use a phase that is appropriated for your application
val runFromPhase = Some(CoordinatedShutdown.PhaseBeforeClusterShutdown)
val coordinatedShutdown = CoordinatedShutdown(actorSystem).run(CustomShutdownReason, runFromPhase)
}
}
And for Java:
import akka.actor.ActorSystem;
import akka.actor.CoordinatedShutdown;
import javax.inject.Inject;
import java.util.Optional;
class Shutdown {
public static final CoordinatedShutdown.Reason customShutdownReason = new CustomShutdownReason();
private final ActorSystem actorSystem;
@Inject
public Shutdown(ActorSystem actorSystem) {
this.actorSystem = actorSystem;
}
public void shutdown() {
// Use a phase that is appropriated for your application
Optional<String> runFromPhase = Optional.of(CoordinatedShutdown.PhaseBeforeClusterShutdown());
CoordinatedShutdown.get(actorSystem).run(customShutdownReason, runFromPhase);
}
public static class CustomShutdownReason implements CoordinatedShutdown.Reason {}
}
§Application Secret is checked for minimum length
The application secret configuration play.http.secret.key
is checked for a minimum length in production. If the key is fifteen characters or fewer, a warning will be logged. If the key is eight characters or fewer, then an error is thrown and the configuration is invalid. You can resolve this error by setting the secret to at least 32 bytes of completely random input, such as head -c 32 /dev/urandom | base64
or by the application secret generator, using playGenerateSecret
or playUpdateSecret
.
The application secret is used as the key for ensuring that a Play session cookie is valid, i.e. has been generated by the server as opposed to spoofed by an attacker. However, the secret only specifies a string, and does not determine the amount of entropy in that string. Anyhow, it is possible to put an upper bound on the amount of entropy in the secret simply by measuring how short it is: if the secret is eight characters long, that is at most 64 bits of entropy, which is insufficient by modern standards.
§play.filters.headers.contentSecurityPolicy
deprecated for CSPFilter
The SecurityHeaders filter has a contentSecurityPolicy
property: this is deprecated in 2.7.0. contentSecurityPolicy
has been changed from default-src 'self'
to null
– the default setting of null
means that a Content-Security-Policy
header will not be added to HTTP responses from the SecurityHeaders filter. Please use the new CSPFilter to enable CSP functionality.
If play.filters.headers.contentSecurityPolicy
is not null
, you will receive a warning. It is technically possible to have contentSecurityPolicy
and the new CSPFilter
active at the same time, but this is not recommended.
You can enable the new CSPFilter
by adding it to the play.filters.enabled
property:
play.filters.enabled += play.filters.csp.CSPFilter
Note: You will want to review the Content Security Policy closely to ensure it meets your needs. The new
CSPFilter
is notably more permissive thandefault-src ‘self’
, and is based off the Google Strict CSP configuration. You can use thereport-only
functionality with a CSP report controller to review policy violations.
Please see the documentation in CSPFilter for more information.
§SameSite attribute for CSRF and language cookie
With Play 2.6 the SameSite
cookie attribute was enabled for session and flash by default.
The same is true for the CSRF and the language cookie starting with Play 2.7. By default, the SameSite
attribute of the CSRF cookie will have the same value like the session cookie has and the language cookie will use SameSite=Lax
by default.
You can tweak this using configuration. For example:
play.filters.csrf.cookie.sameSite = null // no same-site for csrf cookie
play.i18n.langCookieSameSite = "strict" // strict same-site for language cookie
§Defaults changes
Some of the default values used by Play had changed and that can have an impact on your application. This section details the default changes.
§application/javascript
as default content type for JavaScript
application/javascript
is now the default content-type returned for JavaScript instead of text/javascript
. For generated <script>
tags, we are now also omitting the type
attribute. See more details about omitting type
attribute at the HTML 5 specification.
§Change in self-signed HTTPS certificate
It is now generated under target/dev-mode/generated.keystore
instead of directly on the root folder.
§Change in default character set on text/plain
Content Types
The Text and Tolerant Text body parsers now use US-ASCII
as the default charset, replacing the previous default of ISO-8859-1
.
This is because of some newer HTTP standards, specifically RFC 7231, appendix B, which states “The default charset of ISO-8859-1 for text media types has been removed; the default is now whatever the media type definition says.” The text/plain
media type definition is defined by RFC 6657, section 4, which specifies US-ASCII. The Text and Tolerant Text Body parsers use text/plain
as the content type, so now default appropriately.
§Updated libraries
This section lists significant updates made to our dependencies.
§Akka update
Play 2.7 uses the latest version of Akka 2.5 series. Mixing versions of Akka libraries is not allowed and the newest versions log a warning when they detect that multiple versions of Akka artifacts are being used. You see something like:
Detected possible incompatible versions on the classpath. Please note that a given Akka version MUST be the same across all modules of Akka that you are using, e.g. if you use [2.5.19] all other modules that are released together MUST be of the same version. Make sure you're using a compatible set of libraries. Possibly conflicting versions [2.5.4, 2.5.19] in libraries [akka-actor:2.5.19, akka-remote:2.5.4]
In this example, the fix would be to update akka-remote
to the same version Play is using, e.g.:
val AkkaVersion = "2.5.19" // should match the version used by Play
libraryDependencies += "com.typesafe.akka" %% "akka-remote" % AkkaVersion
If your application is using a version that is newer than the one used by Play, you can update the Akka version in your build.sbt
file.
§HikariCP update
HikariCP was updated to the latest version which finally removed the configuration initializationFailFast
, replaced by initializationFailTimeout
. See HikariCP changelog and documentation for initializationFailTimeout
to better understand how to use this configuration.
§Guava
version updated to 27.1-jre
Play 2.6.x provided 23.0 version of Guava library. Now it is updated to last actual version, 27.1-jre. Lots of changes were made in the library, and you can see the full changelog here.
§specs2 updated to 4.3.5
The previous version was 3.8.x
. There are many changes and improvements, so we recommend that you read the release notes for the recent versions of Specs2. The used version updated the Mockito version used to 2.18.x
, so we also have updated it.
§Jackson updated to 2.9
Jackson version was updated from 2.8 to 2.9. The release notes for this version are here. It is a release that keeps compatibility, so your application should not be affected. But you may be interested in the new features.
§Hibernate Validator updated to 6.0
Hibernate Validator was updated to version 6.0 which is now compatible with Bean Validation 2.0. See what is new here or read this detailed blog post about the new version.
Note: Keep in mind that this version may not be fully compatible with other Hibernate dependencies you may have in your project. For example, if you are using hibernate-jpamodelgen it is required that you use the latest version to ensure everything will work together:
// Visit https://mvnrepository.com/artifact/org.hibernate/hibernate-jpamodelgen to see the list of versions available libraryDependencies += "org.hibernate" % "hibernate-jpamodelgen" % "5.3.7.Final" % "provided"
§Removed libraries
To make the default play distribution a bit smaller we removed some libraries. The following libraries are no longer dependencies in Play 2.7, so you will need to add them manually to your build if you use them.
§BoneCP removed
BoneCP is removed. If your application is configured to use BoneCP, you need to switch to HikariCP which is the default JDBC connection pool.
play.db.pool = "default" # Use the default connection pool provided by the platform (HikariCP)
play.db.pool = "hikaricp" # Use HikariCP
You may need to reconfigure the pool to use HikariCP. For example, if you want to configure the maximum number of connections for HikariCP, it would be as follows.
play.db.prototype.hikaricp.maximumPoolSize = 15
For more details, see JDBC configuration section.
Also, you can use your own pool that implements play.api.db.ConnectionPool
by specifying the fully-qualified class name.
play.db.pool=your.own.ConnectionPool
§Apache Commons (commons-lang3
and commons-codec
)
Play had some internal uses of commons-codec
and commons-lang3
if you used it in your project you need to add it to your build.sbt
:
// Visit https://mvnrepository.com/artifact/commons-codec/commons-codec to see the list of versions available
libraryDependencies += "commons-codec" % "commons-codec" % "1.11"
And for commons-lang3:
// Visit https://mvnrepository.com/artifact/org.apache.commons/commons-lang3 to see the list of versions available
libraryDependencies += "org.apache.commons" % "commons-lang3" % "3.8.1"
§Other important changes
§Application starts when evolutions scripts need to be applied in DEV
mode
Up until Play 2.6, when a database needed evolutions scripts to be executed in DEV
mode, an application would abort on startup. Therefore modules which depended on ApplicationEvolutions
were not even initialized. This meant you could be sure that if you depend on ApplicationEvolutions
in a module, all evolution scripts were executed successfully at the time the module got initialized and you could e.g. insert data in the database from within such a module, relying on the fact that the evolutions scripts created tables or other database objects needed for your queries.
Starting with Play 2.7 however, in DEV
mode the application (and therefore all modules) will now always start, no matter if evolutions scripts need to be applied or not. This means you can not rely on the fact that evolution scripts were executed successfully and that a certain database structure is availabe at the time a module gets initialized.
That’s why we added ApplicationEvolutions.upToDate
which indicates if the process of applying evolutions is finished or not. Only if that method returns true
you can be sure that all evolutions scripts were executed successfully. upToDate
will return true
at some point eventually, because each time you apply or resolve evolutions scripts in DEV
mode an application automatically restarts, re-initializing all it’s modules.
§Evolutions comment syntax
Play Evolutions now correctly supports SQL92 comment syntax. This means you can write evolutions using --
at the beginning of a line instead of #
wherever you choose. Newly generated evolutions using the Evolutions API will now also use SQL92-style comment syntax in all areas. Documentation has also been updated accordingly to prefer the SQL92 style, though the older comment style is still fully supported.
§Query string parameter binding behaviour changed
§When a param’s value is empty (e.g ?myparam=
)
Routes that define query string parameters of the following types:
UUID
,Char
,Double
,Float
,Long
,Int
orBoolean
- or their Java equivalents
And that are wrapped in the types below:
- a Scala
Option
(e.g.myparam: Option[Int]
) or - a Java
Optional
(e.g.myparam: java.util.Optional[Integer]
) or - a Scala
List
(e.g.myparam: List[Int]
or - a Java
List
(e.g.myparam: java.util.List[Integer]
)
Until Play 2.6, such cases did return a 400 Bad Request
if a request’s query string parameter is empty (e.g. ?myparam=
).
That was because it was not possible to parse any of the above types from an empty String (e.g. in Scala, "".toInt
raises an exception, as all other above types do for their parsing methods).
As of Play 2.7 there will be no bad request anymore, but instead None
(for Scala’s Option
), Optional.empty()
(for Java’s Optional
) or an empty list will be passed to the action method for such query params.
If a default value is defined (e.g. myparam: Option[Int] ?= Option(123)
) that default value will be passed instead of course.
Note: That default value behavior also changed if the above types are not wrapped in an
Option
,Optional
or a list, likemyparam: Int ?= 3
, which before Play 2.7 would also result in a400 Bad Request
instead of picking up the default value.
§When a param does not exist at all
Routes that define default values for query string parameters which wrap a type in
- a Scala
Option
(e.g.myparam: Option[...] ?= Option(...)
) or - a Java
Optional
(e.g.myparam: java.util.Optional[...] ?= java.util.Optional.of(...)
) or - a Scala
List
(e.g.myparam: List[...] ?= List(...)
or - a Java
List
(e.g.myparam: java.util.List[...] ?= java.util.Arrays.asList(...)
)
did not pass that default value to the action method when such a request’s query string parameter does not exist at all. Instead None
, Optional.empty()
or an empty list was passed.
As of Play 2.7 the default value will now be passed to the action method for such non existing query params.
§multipart/form-data
file upload changes
Until Play 2.6 uploading an empty file via the multipart/form-data
encoding was treated just like uploading a non-empty file. For obvious reasons however, uploading an empty file doesn’t make a lot of sense, therefore as of Play 2.7 an uploaded empty file will be treated just like no file was uploaded at all.
Hence when retrieving an uploaded file via the Scala API or the Java API it will never be empty.
Note: The same logic applies if the
filename
header of amultipart/form-data
file upload part is empty - even when the file itself would not empty.