o

play.core.server

ProdServerStart

object ProdServerStart

Used to start servers in 'prod' mode, the mode that is used in production. The application is loaded and started immediately.

Source
ProdServerStart.scala
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  1. final def !=(arg0: Any): Boolean
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  2. final def ##(): Int
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    @throws( ... ) @native()
  6. def createPidFile(process: ServerProcess, configuration: Configuration): Option[File]

    Create a pid file for the current process.

  7. final def eq(arg0: AnyRef): Boolean
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  9. def finalize(): Unit
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  10. final def getClass(): Class[_]
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  12. final def isInstanceOf[T0]: Boolean
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  13. def main(args: Array[String]): Unit

    Start a prod mode server from the command line.

  14. final def ne(arg0: AnyRef): Boolean
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  15. final def notify(): Unit
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    @native()
  16. final def notifyAll(): Unit
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  17. def readServerConfigSettings(process: ServerProcess): ServerConfig

    Read the server config from the current process's command line args and system properties.

  18. def start(process: ServerProcess): ReloadableServer

    Starts a Play server and application for the given process.

    Starts a Play server and application for the given process. The settings for the server are based on values passed on the command line and in various system properties. Crash out by exiting the given process if there are any problems.

    process

    The process (real or abstract) to use for starting the server.

  19. final def synchronized[T0](arg0: ⇒ T0): T0
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  20. def toString(): String
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  21. final def wait(): Unit
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  23. final def wait(arg0: Long): Unit
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