§The Play cache API
Caching data is a typical optimization in modern applications, and so Play provides a global cache. An important point about the cache is that it behaves just like a cache should: the data you just stored may just go missing.
For any data stored in the cache, a regeneration strategy needs to be put in place in case the data goes missing. This philosophy is one of the fundamentals behind Play, and is different from Java EE, where the session is expected to retain values throughout its lifetime.
The default implementation of the cache API uses EHCache and it’s can be enabled by adding cache
in libraryDependencies
of your build.sbt
file . You can also provide your own implementation via a plugin.
§Importing the Cache API
Add cache
into your dependencies list. For example, in build.sbt
:
libraryDependencies ++= Seq(
cache,
...
)
§Accessing the Cache API
The cache API is provided by the play.cache.Cache
object. This requires a cache plugin to be registered.
Note: The API is intentionally minimal to allow various implementations to be plugged in. If you need a more specific API, use the one provided by your Cache plugin.
Using this simple API you can store data in the cache:
Cache.set("item.key", frontPageNews);
Optionally you can specify an expiration (in seconds) for the cache:
// Cache for 15 minutes
Cache.set("item.key", frontPageNews, 60 * 15);
You can retrieve the data later:
News news = (News) Cache.get("item.key");
To remove an item from the cache use the remove
method:
Cache.remove("item.key");
§Caching HTTP responses
You can easily create a smart cached action using standard Action
composition.
Note: Play HTTP
Result
instances are safe to cache and reuse later.
Play provides a default built-in helper for the standard case:
@Cached(key = "homePage")
public static Result index() {
return ok("Hello world");
}
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