The binding key.
The binding target.
The JSR-330 scope.
Whether the binding should be eagerly instantiated.
Where this object was bound. Used in error reporting.
Whether the binding should be eagerly instantiated.
Eagerly instantiate this binding when Play starts up.
Configure the scope for this binding.
Configure the scope for this binding.
The binding key.
The JSR-330 scope.
Where this object was bound.
Where this object was bound. Used in error reporting.
The binding target.
A binding.
Bindings are used to bind classes, optionally qualified by a JSR-330 qualifier annotation, to instances, providers or implementation classes.
Bindings may also specify a JSR-330 scope. If, and only if that scope is javax.inject.Singleton, then the binding may declare itself to be eagerly instantiated. In which case, it should be eagerly instantiated when Play starts up.
The binding key.
The binding target.
The JSR-330 scope.
Whether the binding should be eagerly instantiated.
Where this object was bound. Used in error reporting.
The Module class for information on how to provide bindings.