play.api.libs.iteratee.Execution

trampoline

Related Doc: package Execution

object trampoline extends ExecutionContext

Executes in the current thread. Uses a thread local trampoline to make sure the stack doesn't overflow. Since this ExecutionContext executes on the current thread, it should only be used to run small bits of fast-running code. We use it here to run the internal iteratee code.

Blocking should be strictly avoided as it could hog the current thread. Also, since we're running on a single thread, blocking code risks deadlock.

Source
Execution.scala
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ExecutionContext, AnyRef, Any
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  1. final def !=(arg0: Any): Boolean

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  2. final def ##(): Int

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  3. final def ==(arg0: Any): Boolean

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  4. final def asInstanceOf[T0]: T0

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  5. def clone(): AnyRef

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  6. final def eq(arg0: AnyRef): Boolean

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  7. def equals(arg0: Any): Boolean

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  8. def execute(runnable: Runnable): Unit

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    trampoline → ExecutionContext
  9. def finalize(): Unit

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  10. final def getClass(): Class[_]

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  11. def hashCode(): Int

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  12. final def isInstanceOf[T0]: Boolean

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  13. final def ne(arg0: AnyRef): Boolean

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  14. final def notify(): Unit

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  15. final def notifyAll(): Unit

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  16. def prepare(): ExecutionContext

    Definition Classes
    ExecutionContext
  17. def reportFailure(t: Throwable): Unit

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    trampoline → ExecutionContext
  18. final def synchronized[T0](arg0: ⇒ T0): T0

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  19. def toString(): String

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  20. final def wait(): Unit

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  21. final def wait(arg0: Long, arg1: Int): Unit

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  22. final def wait(arg0: Long): Unit

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